#include "Bonus.h"

Bonus::Bonus()
{
	points = 0;
	type = BELOTE;
}

Bonus::Bonus(unsigned int points,BonusType type)
{
	setPoints(points);
	setType(type);
}

void Bonus::setPoints(unsigned int points)
{
	this->points = points;
}

void Bonus::setType(BonusType type)
{
	this->type = type;
}

unsigned int Bonus::getPoints()
{
	return points;
}

BonusType Bonus::getType()
{
	return type;
}